From Directorforum Collaboration Wiki
--if a+b < 256 then begin
-- if a = 255 then
-- Result := 255
-- else begin
-- c := (b SHL 7) DIV (255-a);
-- if c > 255 then Result := 255 else Result := c;
-- end;
--end
--else begin
-- // b cannot be zero here
-- c := 255-(((255-a) SHL 7) DIV b);
-- if c < 0 then Result := 0 else Result := c;
--end;
-- ******* soft burn mode *************
on softBurnBlendMode (image1, image2)
theWidth = image1.width - 1
theHeight = image1.height - 1
theImage = image(theWidth + 1, theHeight + 1, 32)
theMultiplier = 127
repeat with x = 0 to theWidth
repeat with y = 0 to theHeight
theColour1 = image1.getPixel(point(x,y))
theColour2 = image2.getPixel(point(x,y))
theNewColour = color(0,0,0)
if (theColour1.red + theColour2.red) < 256 then
if theColour1.red = 255 then
theNewColour.red = 255
else
theNewColour.red = min((theCOlour2.red * theMultiplier) / float(255 - theColour1.red), 255)
end if
else
-- theColour2 cannot be zero here
theNewColour.red = max(255 - (((255 - theColour1.red) * theMultiplier) / float(theColour2.red)), 0)
end if
if (theColour1.green + theColour2.green) < 256 then
if theColour1.green = 255 then
theNewColour.green = 255
else
theNewColour.green = min((theCOlour2.green * theMultiplier) / float(255 - theColour1.green), 255)
end if
else
-- theColour2 cannot be zero here
theNewColour.green = max(255 - (((255 - theColour1.green) * theMultiplier) / float(theColour2.green)), 0)
end if
if (theColour1.blue + theColour2.blue) < 256 then
if theColour1.blue = 255 then
theNewColour.blue = 255
else
theNewColour.blue = min((theCOlour2.blue * theMultiplier) / float(255 - theColour1.blue), 255)
end if
else
-- theColour2 cannot be zero here
theNewColour.blue = max(255 - (((255 - theColour1.blue) * theMultiplier) / float(theColour2.blue)), 0)
end if
theImage.setPixel(point(x, y), theNewColour)
end repeat
end repeat
return theImage
end